Post by Liu Fen on Jul 28, 2010 19:18:14 GMT -5
*Hidden styles*
(All Hidden styles require that an in character
practitioner of the style teach you the style)
-Suiken/Drunken Fist-
(character must be must be intoxicated to use Drunken Fist style)
Drunken Aspect (Parry) 0 AP 4 EV (used once per round)
Stagger and Sway (Parry) 2 AP 4 EV
Drunken Kicks 1 DAM, 1 AP, 2 EV
Suiken Fist 2 DAM, 1 AP, 3 EV
Low Kick 1 DAM, 2 AP, 3 EV
Double Reverse Crane 4 DAM, 2 AP, 2 EV
-Drunken Master-
The unnatural cadence of the Suiken style lends
to it's unpredicable motions making a Drunken Fist
practitioner difficult to strike. All Parries get an
EV bonus of +1.
(Mastery skill)
-Shaolin-
[30]-Iron Body-
A Shaolin practitioner undergoes intense training
breaking bricks over their head, breaking staves
over thier arms, impaling themselves with spears.
Iron Body grants the user a -1 DAM reduction to all
strikes.
[30]-Iron Mind-
The Shaolin Practitioner spends a large amount
of their training in meditation. The shaolin is alert
at all moments due to martial arts training. When
attacked a shaolin practitioner is granted a +2 EV
bonus to defense.
[30]-Shaolin Master-
Becoming a Master of Shaolin Kung Fu requires a
lifetime of dedication. Due to ultimate skill in
Martial Arts the practitioner gains a +1 DAM to all
strikes regardless of style.
-Advanced Mastery-
(Advanced Masters go beyond the limit of their style dedicating themselves to it and developing it to the furthest extent. This can be done with any style and requires that you already be a master in that style.)
[30]-Style Speed-
In a style of your choice you may reduce the AP
cost of all moves by 1 point. All offense moves
must have a minimum of one AP.
[30]-Style Grandmastery-
In a style of your choice you may increase the EV
bonus by 1 point.
[30]-Style Power-
In a style of your choice you may increase the STR
bonus by 1 point.
*Special Techniques*
[30]-Piston Punch-
5 DAM, 2 AP, 4 EV
[30]-Wolf Fang Fist-
3 DAM, 1 AP, 2 EV
[30]-No Shadow Kick-
3 DAM, 2 AP, 5 EV
[30]-Buddha Palm-
6 DAM, 3 AP, 3 EV
[50]-Gouken-
For the cost of 1 point of Stamina and 2 points of CHI
a character can add 10 DAM to an attack.
(Must be a Master of Shotokan Karate)
[50]-Hadouken-
10 DAM, 6 AP, 6 EV
Charging pure CHI into the users hands they can
send a blast of pure energy forth at an opponent.
This is a very rare and high level skill thought to be
impossible. It can take years to perfect. Uses 2 CHI.
(Must be a Master of Shotokan Karate must have
at least 6 Energy points)
[50]-Energy Blast-
8 DAM, 6 AP, 6 EV
A high level forbidden tech similar to the Hadouken.
Any style can attempt this but one must be of
a very high mastery level. Few know that this
skill is even possible. Uses 2 CHI.
(Must have at least 6 Energy points)